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Thursday, 3 December 2009

My final 2D walk

I finally got my walk line tested today and im pleased with thefinal outcome. Im glad that i went back to it and added a few more crucial frames to add the 'flop' into the clip.
I prefer it 100% more to my old version because it flows better, there is more fps and i added some 'down' frames as i noticed i didnt have any before and these have made a nice subtle difference, never mind the character is walking in the opposite direction to my original.
I studied the Animators survival kit for a while because i was stuck with a clip that lacked character and it definately helped me to remember critical frame techniques that i had left out.


video

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